Minecraft with Ray Tracing is Available to All Windows Q0 Players

Minecraft with Ray Tracing is Available to All Windows Q0 Players


Minecraft's ray tracing function for Windows 10 has made its release from beta for eight months following the feature first became accessible to users to test. The game's aesthetics have been transformed by the addition of ray tracing support to NVIDIA's RTX graphic cards. We've previously mentioned that Minecraft is more immersive because of the realistic lighting, reflections and shadows it provides. Yes, the game is as bloated as ever however, the in-game sun looks so real, for instance, and shadows and reflections could make you feel like you're in the virtual world.



To be able to enjoy the benefits of ray tracing to the game, you'll need to run it on a PC with one of NVIDIA's GPUs that's capable of ray tracing. The enhancements it brings will only be visible in worlds and maps that use a special physically-based rendering texture pack, but you don't have to do anything to enable it as it's already turned on by default. Other players who don't have access to this feature will see the worlds as normal visuals.



In its announcement, NVIDIA says ray tracing puts more stress on your GPU, which is why it makes use of its DLSS AI rendering technology to ensure that Minecraft with RTX will continue to run at at least 60 FPS at 1920x1080. The game can be run at 4K at 60FPS with more advanced GPU models (RTX3080 and 3090).



You can download worlds you can use with ray-tracing from the Marketplace or create your own using NVIDIA's starter kit. Minecraft and NVIDIA are also releasing two new worlds for free: Colosseum RTX is already available, while Dungeon Dash RTX will be released shortly.



All Windows 10 users can now play Minecraft using Ray Tracing

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